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README VERSION 4 - PATCH 002
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VERSION 4 PATCH 002
BUG FIXES AND ENHANCEMENTS
Compiled 5/18/2008 - 6/22/2008
All 2e Character toolkits
Saved Spirit Charms not loading
After selecting a spirit charm or non solar charm in the case of Eclipse, the charms were not loading after the character was saved. The points spent showed as if they were loaded, but the charms themselves were not displayed as selected.
Fix:
Charm key in the Charm tree of the Charm2 window had the wrong value. Changed the key to "ExaltedType" +2 corrected.
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Beast Toolkit
Mental Attribute Title incorrect
The mental attribute section was titled as Social.
Fix:
Updated text to Mental.
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Lunar 2e Charm
Frenzied Bear Fortification
Incorrect Pre-Req Charm
Charm pointed to Inevitable Genius Insight. This is wrong. Changed to point to Hide-Toughening Essence.
Fix:
Point charm to Hide-Toughening Essence.
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Lunar 2e Toolkit
Caste Attribut Bonus Points under charged
When picking non freebie attribute dots, you would only be charged 2 pts per pick after the first. The first pick would correctly charge 3 bp, but then all subsequent picks would charge 2.
Fix:
Implemented code to prevent the extra discount that was occurring on caste attribute.
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Abyssal 2e Tookit
Unconquered Hero's Faith
Support for the charm "unconquered hero's faith" has been added. This allows the exalt to select solar charms from the Moonshadow/Spirt charm popup window on the Charm tab.
Enhancement
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Dragon-Blooded 2e Toolkit
Zero xp Charm not Free in Base XML
Turns out the Dragon-Blooded were missed for this, so charms marked as being free are still costing xp when converted to Experienced. This mainly applies to the "Any Excellencies" charms. This would give you a -10 xp per "Any Excellency" charm picked in bonus point phase. The -10 xp would show up when you converted to Experienced.
Fix:
Added logic to not charge xp when converting to Experienced.
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