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  README VERSION 6

VERSION 6
BUG FIXES AND ENHANCEMENTS

Changes made from December 6th, 2009 to July 13th, 2010



---------------------------------------------------------
NEW CHARACTER TOOLKITS

Dragon King Toolkit for 2nd Edition

---------------------------------------------------------
All Storyteller Toolkits
Delete Key Support

Delete key support added to delete a selected list item from the main list of the toolkit without having to click the delete button on the toolbar.

Enhancement

---------------------------------------------------------
All Character Toolkits
Customize Toolkit Look - Tab Select surround color

The Tab Select surround color is not being refreshed with the textbackground color when this is changed.   The color would be changed after next restart of toolkit.

Fix:
Have color updated after Customize window is saved and closed.

---------------------------------------------------------
All Character Toolkits
Make Limit Break condition no max in size

Increase the size of the Virtue Flaw Limit Break Condition to no max in size.   Was set to 200 previously.

Enhancement

---------------------------------------------------------
All Character Toolkits
Charm Tree Backcolor to match better with tree

Change the colors of selectable and non selectable charms, ma charms and thaumaturgy to match up with the color theme of each toolkit.   Replaces the standard yellow/violet that was the default.   Also customizing the caste mark image along with the text backcolor.

Enhancement

---------------------------------------------------------
Point Template Toolkit
Point Template "Book Rules" duplicate index error

Was able to reproduce Point Template "Book Rules" duplicate index error:

1. Click new template
2. Type in a test name
3. Click on Point Costs tab
4. Click on Book rules
5. Save
6. Click on Book rules again
7. Save
Raises the above specified error

-Or-

1. Click new template
2. Type in a test name
3. Save
4. Click on Save a 2nd time
Raises the above specified error

First made changes to the logic to mark this correctly as an error condition and not display the "Save Successfully" message.

This is caused by a new template flag that tells the save logic to either insert a new template detail row, or to update an existing one.   The error was caused by this new template flag not being set to false after the initial insert was done.   Saving the 2nd time would attempt to insert the same data, when it should have been updating instead.

Fix:
Set New Point Template flag to false after data is inserted on the first save.

---------------------------------------------------------
Character Import, Export, Sheets
Abilities without dots now included

When exporting a character or printing a sheet, the abilities node will now include abilities with zero dots.   When importing, abilities with dots of zero and extra of zero will not be imported.

The character sheets have been updated to exclude any abilities with dots of zero.   This prevents you from being cluttered with all the crafts.

Enhancement

---------------------------------------------------------
All Character Toolkits
Unable to select Spirit MA Charms or Infernal MA Charms

When trying to add the First MA Excellency for Spirits from the MA section to a God-Blooded, this error occurs:

frmChar_Toolkit
trvCharms_MA_NodeClick Error: 35603
Invalid key

Fix:
The key code for spirit charms was not correct.   Updated in the database and charm tree.   Also made changes for the Infernal Martial Arts.

---------------------------------------------------------
All Character Toolkits
Error displayed when removing a charm or ma charm from the list

frmChar_Toolkit
lstCharmsSelected_MA_Click Error: 381
Invalid property array index

When clicking on the selected charm list quickly to remove charms, the click event may try to display the description of a charm after it has been removed from the list.   Error caused because the charm was no longer in the list and the id for the charm could not be found.

Fix:
Added index check for selected charms being removed.   There must be a current listitem selected before the description and remove logic is called.

---------------------------------------------------------
All Character Toolkits
Unable to select multiple MA excellencies in different exalts

When attempting to select a MA excellency from one exalt type after having picked in another, clicking on the charm will flash but not stay selected.   For example, you have selected the abyssal 1st excellency for MA and then wish to select the 1st excellency for MA in the solar tree.   The charm will not be selectable.

Fix:
When clicking on the MA charm tree node, a check is made against the charm name and not the charm id.   Since the excellency names are not unique across exalt types, this would believe the charm was already selected and attempt to remove it.   Nothing would be removed since the charm with that id was never selected.

---------------------------------------------------------
All Character Toolkits
Artifact Search - no weapons in drop down list

Selecting the weapon list field has no weapons in its list.

Fix:
Change query to use 2e weapon table.

---------------------------------------------------------
Solar Toolkit
Imminent Solar Glory Spelling corrected

Imminent Solar Glory spelling corrected to Immanent Solar Glory.

Fix:
Changed Imminent to Immanent as listed in core rules.   Please note that with this change, you will lose your picks in this charm.    After your first load, you will need to select the charm and re-assign your picks.

---------------------------------------------------------
All Character Toolkits
Remove charm description from tree build

Attempt to improve performance of the charm loading by removing the join to the charm description table.   This field was unneeded due to a previous change where the descriptions are loaded when the charm is clicked on.

Enhancement

---------------------------------------------------------
Charm Toolkit
Keep Author after new charm auto started

After saving a new charm, add the Author field to the list of fields that keep their values when a new charm is started.

Enhancement

---------------------------------------------------------
Charm Toolkit
Add Author filter to charm export

Allow to filter charms to be exported by the Author field.

Enhancement

---------------------------------------------------------
All Character Toolkits
BaseXML Viewer

Added a new entry to the character menu to allow displaying of an Experienced Character's BaseXML.   This is for developer info in debugging purposes.

Enhancement

---------------------------------------------------------
All Character Toolkits
Enable BP Point Template Item: Virtue Max to 6

Added point template item to apply a maximum of six dots to all virtues.   Also includes the option to limit this feature to a 6+ essence.

Enhancement

---------------------------------------------------------
All Character Toolkits
Special XP Update Entry

You can now update special xp entries by clicking on the item.   This will display the data in the entry textboxes where you can modify.   Will also give a confirmation message when attempting to delete a entry.

Enhancement

---------------------------------------------------------
All Character Toolkits
Add BP Point Template Item: Soak Stamina Multipliers

Added point template items to apply Bash, Lethal, Aggravated multipliers to stamina.   This was previously hard coded, but can now be set in any point template for all the exalt types.   The standard is 1 for Bash, 0.5 for lethal and 0 for aggravated, but can now be set to make your npc's or characters that much more difficult to kill.

Enhancement

---------------------------------------------------------
Abyssal Toolkit
Convert Abyssal to Solar

When upgrading to 2nd edition, this feature was not converted.    It still pointed to 1st edition exalted type id and castes.

Fix:
Corrected exalt type and castes to 2e.

---------------------------------------------------------
All Character Toolkits
Display Caste Description

On the detail tab, next to the caste entry field is a small button with a question mark.   Clicking on this will display the full description for the currently selected caste.

Enhancement

---------------------------------------------------------
Caste Toolkit
Caste Attribute Mods

Added a new tab to the caste toolkit to allow the adding of attribute mods.   These modifiers will let you customize the minimum (protected free picks) and maximum available picks in an attribute for the given caste.   This is in support of the Dragon Kings but has been applied to all character toolkits.

Enhancement

---------------------------------------------------------
All Character Toolkits
Caste Attribute Mods

In support of the Dragon King Toolkit, castes can now specify modifiers to the minimum and maximum starting dots of an attribute.    These values are specified in the caste toolkit and allows you to add say a +2 to strength so that its maximum is now 7 to start.   Also added in a point template item to set the maximum number of free picks in a attribute.

Enhancement

---------------------------------------------------------
All Character Toolkits
Anima max size increased to 1000 characters

Changed the anima field in all of the character toolkits so that you can enter in a larger anima description.   Changed from 255 to 1000 characters.

Enhancement

---------------------------------------------------------
Storyteller Manager Tookit
Exported characters lost when selecting all from different exalt types

When selecting all of the characters from one exalt type, and then another, the number of characters first selected would be lost from the export.   So if you first selected 3 solars and then 5 abyssals, the last 3 abyssals would be left out of the export file.

Fix:
Corrects Select all logic to use the NewIndex property when assigning character id's instead of the old index posistion.   Also changed character id array index order for a more efficient process.

---------------------------------------------------------
All Character Toolkits
Updated Character Export to match Storyteller Toolkit

Made the same changes to the character export as the Storyteller toolkit for a consistant codebase.

Fix:
Matched up with Storyteller Toolkit logic.

---------------------------------------------------------
All Character Toolkits
Display Point Template Description

On the detail tab, next to the each point template select dropdown, there is a small button with a question mark.   Clicking on this will display the full description for the currently selected point template.

Enhancement

---------------------------------------------------------
Artifact Toolkit
Astrology Toolkit
Wyld Mutation Toolkit
Background Toolkit
Background2 Toolkit
Flaws Toolkit
Martial Art Styles Toolkit
Merits Toolkit
Spell Toolkit
Thaumaturgy Arts Toolkit
Thaumaturgy Procedures Toolkit

Resizable Description

Toolkits can now be resized with the description autosizing with the toolkit.

Enhancement

---------------------------------------------------------
Spell Toolkit, All Character Toolkits
Mark spells as no cost

Allow a spell to be marked as no cost with the "°" character in its name.   All character toolkits will check for this mark and not charge any starting, bonus or experience points when the spell in question is selected.

Enhancement

---------------------------------------------------------
Mortal Toolkit
Hide of Tabs MA, Necromancy and Sorcery added

Via point template items, the Martial Arts, Necromancy and Sorcery tabs are now hidden by default for base mortal types.

Enhancement

---------------------------------------------------------
Mortal Toolkit
New point template dll for Mortals added

With the hide tab items added, decide to give the mortals their own point template object library.   Previously used the solars.   In this case the solars would never hide the mentioned tabs, so made sense to give mortals their own object.

Enhancement

---------------------------------------------------------
Lunar Toolkit
Double freebie points charged for sorcery and necromancy charms

When picking sorcery and necromancy charms, the character was being charge an extra pick per charm selected.

Fix:
Added check of sorcery and necromancy charms so that the double charge was removed.

---------------------------------------------------------
Artifact Toolkit
Mass Delete/Clear added

On the tools menu, the option "Mass Artifact Delete/Clear" allows you to select multiple artifacts for deletion or clearing of descriptions.   You may quickly select all of an exalts artifacts for purge from the database.   You can also use this to clear all of the descriptions from the selected artifacts without deleting them.

Enhancement

---------------------------------------------------------



 
 



















This site and its contents are Copyright 2003-2009 Edward A. Ostrowski
Exalted, Solar, Dragon-Blooded, Lunar, Abyssal, Sidereal are Copyright White Wolf Publishing, Inc.